package com.yanqu.road.entity.activity.hsisland;

public class HsIslandBattleResult {

    /**
     * 是否战胜
     */
    private boolean winFlag;

    /**
     * 伤害
     */
    private long damage;


    public boolean isWinFlag() {
        return winFlag;
    }

    public void setWinFlag(boolean winFlag) {
        this.winFlag = winFlag;
    }

    public long getDamage() {
        return damage;
    }

    public void setDamage(long damage) {
        this.damage = damage;
    }
}
